Joel Bille

Composer, Producer & Sound Designer

”Fe sounds stellar the whole way through. Its music is passionate and beautiful.”

Tom MarksIGN

”An astounding score. Zombie Vikings has some of the best music I’ve heard from a modern game.”

Himanshu TalwarPlayStation Enthusiast

”A soundtrack that’s both insanely catchy and perfectly complementary to the game’s other elements.” (On Stick it To The Man)

Scott ButterworthIGN

”An incredibly honest and delicate score…” (On Ghost Giant)

Meena ShamalyABC Classic

”This is unabashedly pretty music that plucks the heartstrings without resorting to mawkish sentimentality.” (On Ghost Giant)

Annual Game Music AwardsVGMO

”Ghost Giant comes alive through character driven songwriting”

Kira GrunenbergTTDAPN

Awards & Recognition

  • March 6 2020


    Game Audio Awards

    Nominated for Best Game Music

    Ghost Giant

  • Feb 14 2020

    Annual Game Music Awards

    Best Score – Traditional / Acoustic

    Ghost Giant


    Feb 14 2020

  • December 30 2019


    Push Square: Game of the Year

    Nominated: The 10 Best Playstation Soundtracks of 2019

    Ghost Giant

  • December 27 2019

    Push Square: Game of the Year

    Platinum Trophy: Best PSVR Game of 2019

    Ghost Giant


    December 27 2019

  • December 10 2019


    IGN Nordic

    Nominated for Best VR Game of 2019

  • December 4 2018


    Grant for Fe Soundtrack


    December 4 2018

  • June 25 2018


    Press A:

    2918s Best Videogame Soundtracks So Far

    Fe Soundtrack

Other Projects

Joel Bille & Ratvader

De Stora Hattarna

Bortre Rymden

Solo projects


I’m Joel Bille. I’m a composer, multi-instrumentalist and sound designer from Gothenburg, Sweden. I’ve been working lots with soundtracks and sound design for video games lately. You’ll also see me on stage playing various instruments with various groups as well as producing my own and other’s music.

I’ve got a lifelong passion for melodies and I’m chronically curious about the nature of music, art and games.

Music for Games

Working with games, I love to join the project early on. The closer I work with the team, the better I get to understand the heart of the project. And I believe that is the most important thing when composing for games.

I’m always excited about new ways to approach a game soundtrack. I’ve got heaps of thoughts and ideas on implementation of game music and audio and I’m eager to be a part of that process too.

Work together

I’m avaiable and eager to approach new composing projects.

Are you interested in using my existing music for a production? Most of my work is available for licensing for film, stage, games and more, so pop an email and we’ll talk about what we can do together!

Articles and Interviews

The Sound of Fe – Blog post at

Crafting the voice of Fe – Interview with Splice

Podcast Interview – Dorktunes

Podcast Interview – Äntligen spelmusik (Swedish)

Soundtrack Analysis – Throw the dice and play nice

Press kit

Need photos or other press material?

Here you are!



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